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Key Sections of your Design System: Part 2

Part 2. Design system image.

We started our series on the key sections you need to consider when developing your design system, and here is part two! Once you’ve got the basics, it’s time to expand and focus on documenting further details for you brand, so your designers and developers can work at their best.

Let’s see what’s next:

Color Palette and Accessibility: Your color palette defines your brand’s visual identity. Showcase primary and secondary color schemes, along with their HEX, RGB, and CMYK values. Additionally, emphasize accessibility by providing color contrast guidelines to ensure readability for all users.

Voice and Tone Guidelines: Consistency extends beyond visuals; it encompasses your brand’s voice and tone. Provide guidelines on writing style, tone of communication, and messaging approach. This ensures a unified brand voice across all touchpoints.

Design Tokens: Design tokens are abstract design properties like spacing, radius, and font size. By documenting these tokens, you create a centralized reference that both designers and developers can leverage. Changes made to design tokens propagate consistently throughout the system.

Interaction and Animation Guidelines: Smooth interactions and animations enhance user engagement. Detail how different UI elements should behave upon user interaction, including transitions, hover effects, and animations.

User Feedback and Microinteractions: Microinteractions, like loading spinners and error messages, greatly impact user experience. Provide guidance on these subtle yet meaningful animations that communicate feedback to users.

Stay tuned for the next, and final, part in this series, and see what you need to include to ace your design system.

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